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371 results found

  1. Development around Machine Learning and/or tools for performing ML should also be considered well, specifically around building tools for ML which do not directly involve training (such as experiment tracking, data analysis, etc.)

    32 votes

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  2. Along with python support please add Django and Flask project templates.

    31 votes

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  3. Project IDX should support Java due to its versatility and widespread use in developing various applications across different domains, from web development to mobile applications.

    29 votes

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  4. Needs a way to re-open the android emulator when it is accidentally closed without having to re-build the app

    29 votes

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    planned  ·  2 comments  ·  UI / UX  ·  Admin →
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  5. Add support for bitbucket.
    This is fairly similar to add gitlab support:
    https://idx.uservoice.com/forums/953956-general/suggestions/46962415-add-gitlab-support

    Covering both gitlab & bitbucket covers the top 3 git hosting sites.
    A blocker before I try this for a personal project

    28 votes

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    under review  ·  4 comments  ·  Other  ·  Admin →
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  6. Please add java and spring boot support with templates and inbuilt spring project initializer

    27 votes

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  7. Hello, Just discovering IDX, very exciting product!
    I just set up a repo that is a monorepo, with /backend with a Nest.js server, and a /frontend with an Angular app.

    Is it possible to:
    - Have both running, port 3000 and 8080, and allow each to communicate with each other?
    - Set up monospace.json and specify working_directory for each project listed?

    For the moment, should the monospace.json file live in the root of the repo, or nested at the root of each project?

    27 votes

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    2 comments  ·  UI / UX  ·  Admin →
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  8. I have a suggestion for a new feature: adding a Python Selenium template for web automation projects. This would greatly benefit users who frequently work with Selenium for web automation tasks and enhance the platform's utility for a wider range of users.

    25 votes

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  9. It would be totally awesome if you could use a real device to debug your apps in Flutter. I know it might be impossible, at least for IOS since compilation occurs in an insolated virtual container that is not linked in anyway to your device. However in Android it might be more feasible, since Android it's more flexible with security. This would make Flutter development accessible to anyone, I would totally switch my macbook for this.

    25 votes

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    2 comments  ·  Previews  ·  Admin →
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  10. IDX Desktop (Windows, macOS, Linux), either:

    1. Electron / Tauri wrapper
    2. Or React Native desktop app

    For better avoidance of browser keyboard shortcuts / better native + OS integration

    I'm a big supporter of web standards, but running an editor in a browser tab or even as a desktop PWA is often lacking / janky (judging based on the VS Code editor on github.dev)

    Alternative Considered: PWA

    If you manage to achieve parity by fixing the UX problems and integrating natively, making it work without downsides, I'll be on board with running IDX as a PWA!

    24 votes

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    0 comments  ·  UI / UX  ·  Admin →
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  11. If you're working on a Flutter plugin, which. includes native code (eg Kotlin, Swift) then those files are accurately labeled in the navigator on the left, but syntax highlighting for those languages appears not to work

    24 votes

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    planned  ·  1 comment  ·  Other  ·  Admin →
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  12. Please add C and C++

    20 votes

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  13. Well, I think that in the first instance I could suggest to correct a small problem that IOS previews have because perhaps depending on the size of the device that is being used the image quality and visibility of the texts is affected, another thing I saw is that when using useMaterial3: true the result is not very similar to doing it using the android emulator or ios locally.
    ah and if you can put the theme monokai ocean would be super hahaha.

    20 votes

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    1 comment  ·  Previews  ·  Admin →
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  14. Think with me...
    I'm a fullstack dev, that uses Flutter to client-side and Node.js to the server-side.
    That's why I downloaded at my personal linux computer, the following CLIs: node, npm and flutter.
    But, when I started to try to use idx, I found an obstacle!
    The terminal doesn't allow me to use neither apt nor snap, to download flutter SDK to my workspace(that was created by a GitHub repo).
    So, I created another workspace, selecting "Flutter" this time.
    And now, I can't use node, because APT is not allowed!
    Neither sudo exists!

    (My terminal is bash)
    user@monospace-getz-1702146325587:~/myapp$ npm
    bash:…

    20 votes

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    under review  ·  2 comments  ·  Other  ·  Admin →
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  15. We want to make identifying (and fixing!) issues in code as natural as it can be, fully from inside your browser without any additional configuration.

    20 votes

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    1 comment  ·  Other  ·  Admin →
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  16. Deploying an iOS app to the app store currently requires Xcode to build the IPA file and then the macOS transporter app to drop the IPA file into App Store Connect. It would be great to give developers the ability to publish an iOS app (built with Flutter or another framework) to App Store without needing to drop down to local apps on a mac machine.

    19 votes

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    under review  ·  2 comments  ·  Other  ·  Admin →
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  17. We need a way to clone a Cloud Source Repository?

    Right now, when we try to paste a path using the http or SSH protocol, we get "Invalid repo URL format".

    19 votes

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    2 comments  ·  Other  ·  Admin →
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  18. 18 votes

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    1 comment  ·  Other  ·  Admin →
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  19. Current file import options limited to github (and ssh). Ability to navigate local directories, net mount points, cloud storage blobs and URLs would be epic!

    A+ so far, cannot wait until Project IDX public launch ;)

    18 votes

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  20. It would be interesting to have a feature that can automatically detect and fix common coding errors.

    17 votes

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    3 comments  ·  AI  ·  Admin →
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